Interaction Design
(INTER-DESIGN.AE1) / ISBN : 978-1-64459-562-6
About This Course
The Interaction Design course helps you learn the essential principles and methods for designing intuitive digital products that seamlessly blend form and function. Explore user-centered design processes like storyboarding, persona development, and usability testing. Master interaction design patterns for web, mobile, and emerging technologies. Learn to create interactive prototypes and delightful micro-interactions. Study UI components, information architecture, and accessible design best practices. Through real-world case studies and hands-on projects, you'll apply interaction design concepts to solve complex UX challenges.
Skills You’ll Get
Get the support you need. Enroll in our Instructor-Led Course.
Interactive Lessons
16+ Interactive Lessons | 239+ Exercises | 119+ Quizzes | 102+ Flashcards | 102+ Glossary of terms
Gamified TestPrep
67+ Pre Assessment Questions | 1+ Full Length Tests | 67+ Post Assessment Questions | 60+ Practice Test Questions
WHAT IS INTERACTION DESIGN?
- Introduction
- Good and Poor Design
- Switching to Digital
- What to Design
- What Is Interaction Design?
- People-Centered Design
- Understanding People
- Accessibility and Inclusiveness
- Usability and User Experience Goals
- Summary
- Further Reading
THE PROCESS OF INTERACTION DESIGN
- Introduction
- What Is Involved in Interaction Design?
- Some Practical Issues
- Summary
- Further Reading
CONCEPTUALIZING INTERACTION
- Introduction
- Conceptualizing Interaction
- Conceptual Models
- Interface Metaphors
- Interaction Types
- Paradigms, Visions, Challenges, Theories, Models, and Frameworks
- Summary
- Further Reading
COGNITIVE ASPECTS
- Introduction
- What Is Cognition?
- Cognitive Frameworks
- Summary
- Further Reading
SOCIAL INTERACTION
- Introduction
- Being Social
- Face-to-Face Conversations
- Remote Collaboration and Communication
- Co-Presence
- Social Games
- Summary
- Further Reading
EMOTIONAL INTERACTION
- Introduction
- Emotions and Behavior
- Expressive Interfaces: Aesthetic or Annoying?
- Affective Computing and Emotional AI
- Persuasive Technologies and Behavioral Change
- Anthropomorphism
- Summary
- Further Reading
INTERFACES
- Introduction
- Interface Types
- Natural User Interfaces and Beyond
- Which Interface?
- Summary
- Further Reading
DATA GATHERING
- Introduction
- Six Key Issues
- Capturing Data
- Interviews
- Questionnaires
- Observation
- Putting the Techniques to Work
- Summary
- Further Reading
DATA ANALYSIS, INTERPRETATION, AND PRESENTATION
- Introduction
- Quantitative and Qualitative
- Basic Quantitative Analysis
- Basic Qualitative Analysis
- Analytical Frameworks
- Tools to Support Data Analysis
- Interpreting and Presenting the Findings
- Summary
- Further Reading
DATA AT SCALE AND ETHICAL CONCERNS
- Introduction
- Approaches for Collecting and Analyzing Data
- Visualizing and Exploring Data
- Ethical Design Concerns
- Summary
- Further Reading
DISCOVERING REQUIREMENTS
- Introduction
- What, How, and Why?
- What Are Requirements?
- Data Gathering for Requirements
- Bringing Requirements to Life: Personas and Scenarios
- Capturing Interaction with Use Cases
- Summary
- Further Reading
DESIGN, PROTOTYPING, AND CONSTRUCTION
- Introduction
- Prototyping
- Conceptual Design
- Concrete Design
- Generating Prototypes
- Construction
- Summary
- Further Reading
INTERACTION DESIGN IN PRACTICE
- Introduction
- AgileUX
- Design Patterns
- Open Source Resources
- Tools for Interaction Design
- Summary
- Further Reading
INTRODUCING EVALUATION
- Introduction
- The Why, What, Where, and When of Evaluation
- Types of Evaluation
- Evaluation Case Studies
- What Did We Learn from the Case Studies?
- Other Issues to Consider When Doing Evaluation
- Summary
- Further Reading
EVALUATION STUDIES: FROM CONTROLLED TO NATURAL SETTINGS
- Introduction
- Usability Testing
- Conducting Experiments
- In-the-Wild Studies
- Summary
- Further Reading
EVALUATION: INSPECTIONS, ANALYTICS, AND MODELS
- Introduction
- Inspections: Heuristic Evaluation and Walk-Throughs
- Analytics and A/B Testing
- Predictive Models
- Summary
- Further Reading
WHAT IS INTERACTION DESIGN?
- Exploring Multimodal Feedback in Human-Computer Interaction
THE PROCESS OF INTERACTION DESIGN
- Design Sprint for Product Innovation
CONCEPTUALIZING INTERACTION
- Chatbot Design and Evaluation
SOCIAL INTERACTION
- Interaction through Social Games
EMOTIONAL INTERACTION
- Interacting with Emotional AI
INTERFACES
- Analyzing about Voice Interfaces
DATA GATHERING
- Interview Analysis Using Natural Language Processing (NLP)
DATA AT SCALE AND ETHICAL CONCERNS
- Sentiment Analysis for Crowd Emotion Inference
INTRODUCING EVALUATION
- Usability Testing for Voice-Activated Virtual Assistant
EVALUATION: INSPECTIONS, ANALYTICS, AND MODELS
- Heuristic Evaluation for Website Usability